Dylan Jones is a serial #entrepreneur, multi-platform game systems designer, #speaker, etc.
From cult-classic-indie hits like RGB and finically successful mobile games like Battle Group series, Dylan is an Independent Game Festival finalist and a vocal perspective in the San Francisco gaming scene. If you're looking to find him, he's been found delivering big ideas at TEDx, blogging about the creative side of game analytics, organizing the largest Unity meetup in the world (1k+ devs), co-hosting the Women In Games chapter, or most likely working at Gamenest, an inclusive indie game co-working space in San Francisco he founded.
Founder of Gamenest, a co-working space and community for indie game developers. Gamenest is an influential inclusive game developer co-working space in the heart of San Francisco. It hosted numerous game events such as networking meetups, conference events, game art nights, game jams, and Alternate Reality experiences. Gamenest opened the door for co-working methodologies spread far and wide to create new game co-working spaces all around the world.
Founder and CEO of Refereum, a cryptocurrency that cuts out the marketing middleman by directly rewarding influencers and gamers to promote video games. Refereum enables game developers to reward and empower fans who play and share their games.
Jones has gained experience in all areas of making games. I led a community of independent game creators in crafting award-winning games.
Dylan knows the science that goes into top-grossing Facebook and mobile games having worked on them as a systems game designer. I’ve marketed all types of games, including the biggest AAA games in the industry.
"Making a video game is an ambitious balance of art, science, and business. I’ve dedicated my life to making it easier for anyone who tries." ~ Dylan Jones
Syncs
Dylan Jones, linkedin.com
Contexts
#is_coo, is Citizen of One
#dylan_jones // #dylanjones
