A cybernetic assemblage is the term I use for a culture — or a religion — understood not as a collection of beliefs to be catalogued, but as a coupled system of people, beliefs, practices, and artifacts bound together by feedback loops and information flows that regulate how a group behaves. The pieces are not inert. Beliefs propagate as signals, rituals and social bonds amplify or dampen them, and the whole arrangement settles into the self-regulating patterns we recognize as a tradition. Calling it an assemblage keeps the emphasis where I want it: on the relations between parts rather than the parts themselves, and on the loops that hold the system together over time.
This framing sits inside my broader 📝cultural cybernetics approach, which treats human collectives as systems that sense, signal, and correct themselves. Religion is the clearest case — a tightly coupled assemblage that processes information about identity and belonging and feeds it back into the behavior of its participants. That same logic is what makes the assemblage tractable to my 📝Multi-Agent AI modeling: if a culture is a system of interacting information-processing agents, you can instantiate those agents, give them the rules people actually run on, and watch the population dynamics play out rather than only narrate them after the fact.
I lean on the word assemblage deliberately, and I try not to over-formalize it. It is a way of seeing, more than a fixed equation — a reminder that meaning lives in the wiring between parts. When I model a culture as a cognitive scientist, I am modeling the loops, because that is where the regulation, and the prediction, actually live.
