Linden Lab is a technology company best known as the creator of Second Life, the largest-ever 3D virtual world filled entirely by the creations of its users. Founded in 1999 by Philip Rosedale, the company employs numerous established tech veterans, including former executives from Electronic Arts, eBay, Disney, Adobe, and Apple. The company gained a large amount of attention due to its expanding user base and unique policy that allows participants to own the intellectual property rights to the in-world content they create. In 2008, Linden Labs was awarded a Technology & Engineering Emmy for Second Life in the user-generated content and game modification category.[1]
I was the CFO of Linden Lab from 2006 to 2009 as it grew from $10m to $80m in revenue. I managed the world's largest virtual economy and stabilized virtual currency exchange (LindeX) while shutting down in-world gambling and battling credit card fraud. I developed SEC approved revenue recognition methodology for the sale of an infinitely transferable digital good and generated $30m in cash flow by selling virtual land.
References
Linden Lab, wikipedia.org
Contexts
#past-portfolio (See: BrightZen Portfolio)
#linkedin-position (See: My LinkedIn)
#index (See: Mythos Manual)
#citizensofone
Notes
#on-my-desk to review and improve the last paragraph in this memo
